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Roleplaying! As if the world weren't full of enough history without inventing more …
Tag Archives: Paranoia (role-playing game)
Drafting Game
If Not You, Who Else? ~ Terry Pratchett, in “Only You Can Save Mankind” Human Nature Stability can be achieved by taking Human Nature into account. By “Human Nature” I really mean Four Legged Patterns of action/reaction. Failure to do so can be, and usually is, disastrous. And it can be automated, as it seems [...]
Extreme Paranoia Silent Weapons
Silent weapons are not common knowledge, where we all know that we all know. In fact, only a few know. And most that do know, do not reveal it because they are either dependent on its favors or profit directly from it.
It has come to be …
… that yesterday, a dear lady I am so happy to have met, Sabine Kurjo McNeill, forwarded a link that utterly delighted me! Finally, and sadly. Sadly, because a worst case scenario appears to be real. Finally, because it is at least revealed. That is a relief. Many of us have felt instinctively something was [...]
Extreme Paranoia Cash Control
One of the games we design, organise and facilitate roleplaying sessions of/for is Extreme Paranoia. The games are set in Alpha Complex, an immense and futuristic domed or underground city controlled by The Computer. The Computer runs everything within Alpha Complex. The Computer sees everything within Alpha Complex ~ at least, that’s what It would [...]
Extreme Paranoia Player Preparations
I will be serving up several scenario’s of Paranoia soon. In design is currently Extreme Paranoia Cash Control.

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