WahKahn in (MMO)RPG worlds

Roleplaying! As if the world weren't full of enough history without inventing more …

Tag Archives: game design

Drafting Game

If Not You, Who Else? ~ Terry Pratchett, in “Only You Can Save Mankind” Human Nature Stability can be achieved by taking Human Nature into account. By “Human Nature” I really mean Four Legged Patterns of action/reaction. Failure to do so can be, and usually is, disastrous. And it can be automated, as it seems [...]

Extreme Paranoia Silent Weapons

Silent weapons are not common knowledge, where we all know that we all know. In fact, only a few know. And most that do know, do not reveal it because they are either dependent on its favors or profit directly from it.

Extreme Paranoia Cash Control

One of the games we design, organise and facilitate roleplaying sessions of/for is Extreme Paranoia. The games are set in Alpha Complex, an immense and futuristic domed or underground city controlled by The Computer. The Computer runs everything within Alpha Complex. The Computer sees everything within Alpha Complex ~ at least, that’s what It would [...]

Extreme Paranoia Mindset

Conspiracy theories The paranoid notion of a conspiracy as responsible for all social ills is characteristic of extreme right-wing ideologies (Note: that does not mean there aren’t any conspiracies. Just because they can call me paranoid, doesn’t mean they are not after me).

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